![]() The only drawback here is that someone has to play through the game once to 'build' a cache that can be used by others. Another approach is to cache the system's raw shader pipeline and then compile the shaders before the game even starts. A mitigation to this stuttering is to compile the shaders asynchronously to the emulator, but this has its own drawback in that in the time it takes to compile the shader, the effect in-game that relies on it won't be shown. The simplest way to do this is to recompile them at runtime, but that's slow and can cause stuttering every time a new shader is loaded in the game. Also, if you like Action games, we recommend you take a look at the other WII games we have available at RomsMania.Modern consoles and their games make heavy use of precompiled shaders specific to their GPUs, and these shaders can't be run natively on PC hardware, so they need to be translated or recompiled. You have no more excuses to get your hands on Donkey Kong Country Returns. Besides, it is very likely that you have one near your home. Second-hand stores: Second-hand stores are also an excellent option, as they usually have a video game area where you can find games and consoles that you thought would be impossible to get. ![]()
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